frankie dress Natural Life Frankie Knit Tee Midi Dress
SKU: 18242569617
frankie dress

frankie dress Natural Life Frankie Knit Tee Midi Dress

Sale price$20.24 Regular price$22.49
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Size: 4

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Description

frankie dress Natural Life Frankie Knit Tee Midi DressOur Frankie style received so much love that we made it into a short dress AND midi dress! This Frankie Knit Tee Midi Dress has everything you adore like the 100% cotton slub fabric and comfy, cool details, from raw edge seams and cool, twisted cuffs. This sea green dress also has side slits for ease of slouching on the couch or running to the store. Throw it on with a jacket and boots and youll feel just as relaxed as you do in a tee but with

Our Frankie style received so much love that we made it into a short dress AND midi dress! This Frankie Knit Tee Midi Dress has everything you adore like the 100% cotton slub fabric and comfy, cool details, from raw edge seams and cool, twisted cuffs. This sea green dress also has side slits for ease of slouching on the couch or running to the store. Throw it on with a jacket and boots and you’ll feel just as relaxed as you do in a tee but with elevated style! It comes oversized so we recommend sizing down if you prefer a slimmer fit!

Product Details

Knit dress features cuffed sleeves with raw edge seams and intentional twisting, raw edges on side and shoulder seams, and side slits

100% cotton

Machine Wash Cold With Like Colors, Only Non-Chlorine Bleach If Needed, Tumble Dry Low, Cool Iron If Needed

Generously oversized; size down for a slimmer fit

Designed with love by Natural Life in Ponte Vedra Beach, Florida

Imported

Product Measurements

Dimensions: Length: 47in, measured from highest point on shoulder

Natural Life Size Guide


Natural Life designs bohemian clothes you’ll love — easy, flowing and always comfortable. This is a general guide to help find clothes that fit you. We strive to provide accurate sizing for each item.

Size XS
00 - 0
S
2 - 4
M
6 - 8
L
10 - 12
XL
14 - 16
XXL
16 - 18
XXXL
18 - 20
O/S
00 - 18
Bust (in) 30-32 33-35 36-38 40-42 43-45 46-48 49-50 30-48
Waist (in) 24-25 26-27 28-29 30-31 32-34 35-37 38-40 24-38
Hips (in) 34-35 36-37 38-40 41-43 44-46 47-49 49-51 34-49
🌺 if viewing on a mobile device, please swipe to see more →

True to Size: Normal fit with a relaxed silhouette
Oversized: To be worn loose and dramatically
Fitted: Form fitting to your silhouette 


Sizing Tips

How to Measure: Measure yourself in your undergarments for more accurate results. Keep the measuring tape parallel to the floor.

Bust: Measure underneath your arms around the fullest part of your chest. Keep the tape level across your shoulder blades.

Waist: Measure around your natural waistline. This is the narrowest part of the body typically at or just above the belly button. Keep the tape comfortably loose.

Hip: Stand with your feet together and wrap the tape around the fullest part of your hips. Inseam — measure from the crotch area down the inside of your leg to your ankle.

Highpoint Shoulder Length: Stand with your feet together. Measure from your inner shoulder (where your collarbone meets your shoulder) straight down to the floor.

Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 18242569617

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4.5 ★★★★★
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Product Reviews
R
Verified Purchase
robert thompson
Grantham, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Charlottesville, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Waukegan, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Houston, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
West Palm Beach, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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